New debug option to show the blueprint in the streams view #4189
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
What
It's much easier to debug the blueprint if we can see what's going on. Since the blueprint is just another store, we already have decent inspection tools for this.
This just adds a toggle to show the blueprint in the time panel and a bit of extra handling to resolve blueprint entity paths in the selection-panel.
This doesn't handle entity-path-collisions gracefully, but as a debug-only tool that seems like an acceptable trade-off. Eventually we are going to need to track the originating store as part of the selection anyways so this constraint should get resolved at that point.
This will become even more valuable as we migrate from serde-style to arrow-style blueprint components as the data UI will become much more useful.
Checklist